EngineBuilder.add_posterior()#
- EngineBuilder.add_posterior(duration, thinning=1)[source]#
Adds posterior epochs.
Note that the order in which you add epochs matters. Adaptation epochs should usually come before all other epochs.
See also
add_posteriorFor adding posterior epochs.
add_burninFor adding burnin epochs.
add_adaptationFor adding adaptation epochs.
set_durationAn alternative method to specify adaptation and posterior epochs, see notes for details.
Notes
There are some differences in the details between the methods
add_posterior(),add_adaptation(),add_burnin()andset_duration().set_duration()overwrites all existing epochs with the epochs defined in this method. In contrast, theadd_methods only add additional epochs that are appended to the potentially existing ones.set_duration()sets both adaptation and posterior epochs, while eachadd_method only adds epochs of one type.set_duration()has an argumentterm_durationthat defines the number of samples drawn in the final fast adaptation epoch, and it defaults to a fixed value of 50 samples. In contrast,add_adaptation()defines the number of samples drawn in the final fast adaptation epoch as a fraction of the total number of adaptation samples, and allows users to change this fraction via the argumentterm. As a result, ifadd_adaptation()is used, the length of the final fast adaptation phase increases automatically, if the total number of warmup samples increases, while it remains constant ifset_duration()is used.